This training supplies the tools needed to describe and apply the workflow for dynamic analysis in FLAC3D, demonstrating a comprehensive understanding of each step involved, including model setup, boundary conditions, input signal application, and damping, to effectively analyze dynamic behavior in geotechnical simulations.
In 3DEC, a discontinuous medium is represented as an assemblage of discrete blocks. Boundaries between blocks are treated as discontinuities along which large displacements and rotations between blocks are allowed. Individual blocks can behave as deformable material, in which case the block is subdivided into a mesh of finite difference elements (i.e., continuous assemblages of zones).
TYPE
TOOL
APPLICATION
MAIN ADVANTAGE
DESCRIPTION
Structured
Primitives Commands & FISH
VRML to Block converter EXE
Interactive BlockRanger
Unstructured
Interactive Griddle (NEW)