Version Notes:PFC, PFC3D 5.0
Level: Intermediate Runs in Demo: Yes
This example demonstrates the use of PFC to model a pile of rock boulders sliding down a slope. The slope is represented by a DXF surface that is imported into PFC and automatically converted to wall facets. The boulders consist of clumps of overlapping pebbles generated from a set of STL surface geometry files. During the model run, the boulders are plotted using a smooth surface representation of the clumps (rather than the actual pebbles).
Using a set of data files called (executed) sequentially via a central "doall" data file, this example demonstrates:
(1) How to make and save binary clump templates for future simulations (make_clump_templates.p3dat):
(2) How to generate clumps in a periodic container and let them settle within a periodic space (put_in_periodic):
(3) How to generate the mountain slope topology, assign clump and slope properties, and create particle velocity traces (make_mountain):
(4) How to run a simple simulation in PFC (run_model):